This function can be used to end a matchmaking session for the given user.
xboxlive_matchmaking_stop(user_id);
Argument Description user_id The user ID pointer to use
N/A
if !xboxlive_user_is_signed_in(user_id[0])
{
xboxlive_matchmaking_stop(user_id[0]);
}
The above code will end the matchmaking session for the given user.